
However, it is a little more than just adding pregnancy chances to the game.
Well you get the possibility of a pregnancy with regular woohoo. Risky Dive for Thrills <-This is for the dumpster woohoo Let me know the string with the translation.
Certain traits will either increase or decrease risky woohoo chancesĬurrent strings in the mod:<-You can send me your language translation and it will be added to the mod. 100% isn't always a guarantee pregnancy.
Wishing well, fertility message and fertility is not always a guarantee pregnancy. Age groups have different fertility levels. Pregnancy test with woohoo/risky woohoo. All sims will have a different fertility level. REQUESTED: Woohoo be changed to "Risky Woohoo" Patch 2/22/18: Patch added new categories for the new Jungle Adventure Pack. Strings are listed belowįIXED: Pregnancy test should now appear after lighthouse woohooįIXED: Teen Pregnancy Buffs for Trimester 2 and 3 should now appear.ĪDDED: New Add-On to give teens pregnancy buffs I can not test this since my game is in English. This should fix the blank bubbles in other languages. This includes clicking on the object.ĪDDED: There were a few new strings that needed to be added for the Leaf Pile and a few others as well.ĪDDED: All Languages have been added to Risky Woohoo. Want Teen and YA & A Romance and Mess Around?-> Teen/Adult Romance & Mess AroundĬhange Log->11/2/21<-Keep up with the mods changes!Īlways remove the old files and replace with the new filesįIXED: All Risky Woohoo strings should now say Risky in them. Want ghosts to have babies with this mod?-> Ghosts Can Have Babies! However, this mod here has more than just some changing of percents. I know that there are other mods that give a risky woohoo or change the try for baby chances. So again: It is disrespectful, and hurtful to make even a small change in one code in any mod and upload for others to use.
Some of mine have enough code changes that I had to do a lot of trial and error just to find what ones I prefered and some had extra files that had to be tended to as well. Plus with all mods regardless of their type, you have to test it, test test test over and over just to make sure you have all your codes in a row. With all my mods so far, it takes time to go through the files, find what ones you want, decided where you want them, get them placed, make the necessary code changes, add new codes, and collect all of the loose ends to make even a XML mod to work properly. It takes time on a mod regardless if its a core mod, script mod or just and XML mod. Out of respect to me and any other modder you should not change something in their mod and upload it for others to download.